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Twilight Princess
Remastered version of the GameCube game
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Settings used to configure collision generated from triangles. More...
Public Attributes | |
| int | MaxRootSize = 2048 |
| The max cube size of the root octrees. | |
| int | MinRootSize = 128 |
| The min cube size of the root octrees. | |
| int | MaxCubeSize = 0x100000 |
| The max cube size of the all octrees. | |
| int | MinCubeSize = 32 |
| The min cube size of the all octrees. | |
| int | MaxOctreeDepth = 10 |
| The max depth size of the all octrees. | |
| int | MaxTrianglesInCube = 10 |
| The max amount of triangles in an octree. When the limit is reached, octrees will divide until the min cube size is reached. | |
| float | PrismThickness = 30 |
| Determines the max distance of the normals for a prism. | |
| float | SphereRadius = 25 |
| The sphere radius used for an unknown purpose. | |
| Vector3 | PaddingMin = new Vector3(-50, -50, -50) |
| The min amount of padding to use for the collison boundings. | |
| Vector3 | PaddingMax = new Vector3(50, 50, 50) |
| The max amount of padding to use for the collison boundings. | |
Settings used to configure collision generated from triangles.
| int KclLibrary.CollisionImportSettings.MaxCubeSize = 0x100000 |
The max cube size of the all octrees.
| int KclLibrary.CollisionImportSettings.MaxOctreeDepth = 10 |
The max depth size of the all octrees.
| int KclLibrary.CollisionImportSettings.MaxRootSize = 2048 |
The max cube size of the root octrees.
| int KclLibrary.CollisionImportSettings.MaxTrianglesInCube = 10 |
The max amount of triangles in an octree. When the limit is reached, octrees will divide until the min cube size is reached.
| int KclLibrary.CollisionImportSettings.MinCubeSize = 32 |
The min cube size of the all octrees.
| int KclLibrary.CollisionImportSettings.MinRootSize = 128 |
The min cube size of the root octrees.
The max amount of padding to use for the collison boundings.
The min amount of padding to use for the collison boundings.
| float KclLibrary.CollisionImportSettings.PrismThickness = 30 |
Determines the max distance of the normals for a prism.
| float KclLibrary.CollisionImportSettings.SphereRadius = 25 |
The sphere radius used for an unknown purpose.