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| const int | X = 0 |
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| const int | Y = 1 |
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| const int | Z = 2 |
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◆ fmax()
| static float KclLibrary.TriangleBoxIntersect.fmax |
( |
double | a, |
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double | b, |
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double | c ) |
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staticprivate |
◆ fmin()
| static float KclLibrary.TriangleBoxIntersect.fmin |
( |
double | a, |
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double | b, |
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double | c ) |
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staticprivate |
◆ Get()
| static float KclLibrary.TriangleBoxIntersect.Get |
( |
Vector3 | v, |
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int | id ) |
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staticprivate |
◆ planeBoxOverlap()
| static bool KclLibrary.TriangleBoxIntersect.planeBoxOverlap |
( |
Vector3 | normal, |
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Vector3 | vert, |
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Vector3 | maxbox ) |
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staticprivate |
◆ Set()
| static void KclLibrary.TriangleBoxIntersect.Set |
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Vector3 | v, |
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int | id, |
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float | val ) |
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staticprivate |
◆ TriBoxOverlap()
| static bool KclLibrary.TriangleBoxIntersect.TriBoxOverlap |
( |
Triangle | triangle, |
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Vector3 | cubeCenter, |
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Vector3 | cubeHalfSize ) |
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static |
| const int KclLibrary.TriangleBoxIntersect.X = 0 |
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staticprivate |
| const int KclLibrary.TriangleBoxIntersect.Y = 1 |
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staticprivate |
| const int KclLibrary.TriangleBoxIntersect.Z = 2 |
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staticprivate |
The documentation for this class was generated from the following file: