Twilight Princess
Remastered version of the GameCube game
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MeshVertexIndex Class Reference

Public Attributes

int Position = -1
 
int Normal = -1
 
int Binormal = -1
 
int Color0 = -1
 
int Color1 = -1
 
int Tex0 = -1
 
int Tex1 = -1
 
int Tex2 = -1
 
int Tex3 = -1
 
int Tex4 = -1
 
int Tex5 = -1
 
int Tex6 = -1
 
int Tex7 = -1
 
int PosMtxIndex = -1
 

Member Data Documentation

◆ Binormal

int MeshVertexIndex.Binormal = -1

◆ Color0

int MeshVertexIndex.Color0 = -1

◆ Color1

int MeshVertexIndex.Color1 = -1

◆ Normal

int MeshVertexIndex.Normal = -1

◆ Position

int MeshVertexIndex.Position = -1

◆ PosMtxIndex

int MeshVertexIndex.PosMtxIndex = -1

◆ Tex0

int MeshVertexIndex.Tex0 = -1

◆ Tex1

int MeshVertexIndex.Tex1 = -1

◆ Tex2

int MeshVertexIndex.Tex2 = -1

◆ Tex3

int MeshVertexIndex.Tex3 = -1

◆ Tex4

int MeshVertexIndex.Tex4 = -1

◆ Tex5

int MeshVertexIndex.Tex5 = -1

◆ Tex6

int MeshVertexIndex.Tex6 = -1

◆ Tex7

int MeshVertexIndex.Tex7 = -1

The documentation for this class was generated from the following file: