◆ Binormal
| int MeshVertexIndex.Binormal = -1 |
◆ Color0
| int MeshVertexIndex.Color0 = -1 |
◆ Color1
| int MeshVertexIndex.Color1 = -1 |
◆ Normal
| int MeshVertexIndex.Normal = -1 |
◆ Position
| int MeshVertexIndex.Position = -1 |
◆ PosMtxIndex
| int MeshVertexIndex.PosMtxIndex = -1 |
◆ Tex0
| int MeshVertexIndex.Tex0 = -1 |
◆ Tex1
| int MeshVertexIndex.Tex1 = -1 |
◆ Tex2
| int MeshVertexIndex.Tex2 = -1 |
◆ Tex3
| int MeshVertexIndex.Tex3 = -1 |
◆ Tex4
| int MeshVertexIndex.Tex4 = -1 |
◆ Tex5
| int MeshVertexIndex.Tex5 = -1 |
◆ Tex6
| int MeshVertexIndex.Tex6 = -1 |
◆ Tex7
| int MeshVertexIndex.Tex7 = -1 |
The documentation for this class was generated from the following file:
- Assets/_Game/__DECOMP/BMD/Stuff/VTX1.cs