![]() |
Twilight Princess
Remastered version of the GameCube game
|
Classes | |
class | VertexFormat |
class | MeshVertexHolder |
class | MeshVertexIndex |
class | VTX1 |
Enumerations | |
enum | VertexArrayType { PositionMatrixIndex , Tex0MatrixIndex , Tex1MatrixIndex , Tex2MatrixIndex , Tex3MatrixIndex , Tex4MatrixIndex , Tex5MatrixIndex , Tex6MatrixIndex , Tex7MatrixIndex , Position , Normal , Color0 , Color1 , Tex0 , Tex1 , Tex2 , Tex3 , Tex4 , Tex5 , Tex6 , Tex7 , PositionMatrixArray , NormalMatrixArray , TextureMatrixArray , LitMatrixArray , NormalBinormalTangent , NullAttr = 0xFF } |
enum | VertexDataType { Unsigned8 = 0x0 , Signed8 = 0x1 , Unsigned16 = 0x2 , Signed16 = 0x3 , Float32 = 0x4 , None = 0xFF } |
enum | VertexColorType { RGB565 = 0x0 , RGB8 = 0x1 , RGBX8 = 0x2 , RGBA4 = 0x3 , RGBA6 = 0x4 , RGBA8 = 0x5 , None = 0xFF } |
enum VertexArrayType |
enum VertexColorType |
enum VertexDataType |