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Twilight Princess
Remastered version of the GameCube game
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Inheritance diagram for SceneChange:
Collaboration diagram for SceneChange:Public Member Functions | |
| void | Init () |
Public Attributes | |
| SceneChangeType | Type |
Private Member Functions | |
| async void | OnTriggerEnter (Collider other) |
| Stage | GetEnumFromMapString (string map) |
| Vector3 | GetSpawnLocationFromIndex (Stage stage, int index) |
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private |
| void SceneChange.Init | ( | ) |
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private |
| SceneChangeType SceneChange.Type |