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Twilight Princess
Remastered version of the GameCube game
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Public Member Functions | |
| FRay (Vector3 origin, Vector3 direction) | |
| Vector3 | GetPoint (float distance) |
| Returns a point along the ray. | |
| override string | ToString () |
Public Attributes | |
| Vector3 | Origin |
| Vector3 | Direction |
| Vector3 FRay.GetPoint | ( | float | distance | ) |
Returns a point along the ray.
| distance | The distance along the ray in which to return the point of. |
| override string FRay.ToString | ( | ) |
| Vector3 FRay.Direction |
| Vector3 FRay.Origin |