◆ EnterStage()
GameObject IntroLoader.EnterStage |
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Stage | stageEnum, |
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bool | destroyPreviousStage = true ) |
◆ LoadRoom()
◆ LoadStageResources()
void IntroLoader.LoadStageResources |
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◆ OnEnable()
void IntroLoader.OnEnable |
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◆ Start()
void IntroLoader.Start |
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◆ CloudsPhysics
MassiveCloudsPhysicsCloud IntroLoader.CloudsPhysics |
◆ Instance
◆ Stage
◆ STAGE_PATH
const string IntroLoader.STAGE_PATH = "Assets/GameFiles/res/Stage" |
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static |
◆ StageData
◆ StageLoader
◆ stageObject
The documentation for this class was generated from the following file: