◆ EnterStage()
| GameObject IntroLoader.EnterStage |
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Stage | stageEnum, |
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bool | destroyPreviousStage = true ) |
◆ LoadRoom()
◆ LoadStageResources()
| void IntroLoader.LoadStageResources |
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| ) |
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private |
◆ OnEnable()
| void IntroLoader.OnEnable |
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| ) |
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private |
◆ Start()
| void IntroLoader.Start |
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| ) |
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private |
◆ CloudsPhysics
| MassiveCloudsPhysicsCloud IntroLoader.CloudsPhysics |
◆ Instance
◆ Stage
◆ STAGE_PATH
| const string IntroLoader.STAGE_PATH = "Assets/GameFiles/res/Stage" |
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static |
◆ StageData
◆ StageLoader
◆ stageObject
The documentation for this class was generated from the following file: