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Twilight Princess
Remastered version of the GameCube game
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Static Public Member Functions | |
static List< GameObject > | SplitMesh (GameObject original, int maxVertices) |
static void | Subdivide (Mesh mesh) |
Static Private Member Functions | |
static int | GetNewVertex (int i1, int i2) |
Static Private Attributes | |
static List< Vector3 > | vertices |
static List< Vector3 > | normals |
static List< int > | indices |
static Dictionary< uint, int > | newVectices |
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