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Twilight Princess
Remastered version of the GameCube game
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Public Member Functions | |
void | Execute () |
Public Attributes | |
List< StageEvent > | StageEvents = new List<StageEvent>() |
bool | ToggleAll |
UltEvent | Event |
Private Member Functions | |
void | Start () |
IEnumerator | _RotateSmooth (GameObject obj, Vector3 axis, float angle) |
void | Update () |
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private |
void StageObjectEvent.Execute | ( | ) |
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private |
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private |
UltEvent StageObjectEvent.Event |
List<StageEvent> StageObjectEvent.StageEvents = new List<StageEvent>() |
bool StageObjectEvent.ToggleAll |