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Twilight Princess
Remastered version of the GameCube game
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Inheritance diagram for StageObjectEvent:
Collaboration diagram for StageObjectEvent:Public Member Functions | |
| void | Execute () |
Public Attributes | |
| List< StageEvent > | StageEvents = new List<StageEvent>() |
| bool | ToggleAll |
| UltEvent | Event |
Private Member Functions | |
| void | Start () |
| IEnumerator | _RotateSmooth (GameObject obj, Vector3 axis, float angle) |
| void | Update () |
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private |
| void StageObjectEvent.Execute | ( | ) |
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private |
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private |
| UltEvent StageObjectEvent.Event |
| List<StageEvent> StageObjectEvent.StageEvents = new List<StageEvent>() |
| bool StageObjectEvent.ToggleAll |