◆ CircleEnumerator()
| B83.UVViewer.Drawing.CircleEnumerator.CircleEnumerator |
( |
Vector2 | aCenter, |
|
|
float | aRadius, |
|
|
int | aSegments ) |
◆ Dispose()
| void B83.UVViewer.Drawing.CircleEnumerator.Dispose |
( |
| ) |
|
◆ MoveNext()
| bool B83.UVViewer.Drawing.CircleEnumerator.MoveNext |
( |
| ) |
|
◆ Reset()
| void B83.UVViewer.Drawing.CircleEnumerator.Reset |
( |
| ) |
|
◆ center
| Vector2 B83.UVViewer.Drawing.CircleEnumerator.center |
◆ current
| Vector2 B83.UVViewer.Drawing.CircleEnumerator.current |
| int B83.UVViewer.Drawing.CircleEnumerator.i |
◆ radius
| float B83.UVViewer.Drawing.CircleEnumerator.radius |
◆ segments
| int B83.UVViewer.Drawing.CircleEnumerator.segments |
◆ start
| Vector2 B83.UVViewer.Drawing.CircleEnumerator.start |
◆ state
| bool B83.UVViewer.Drawing.CircleEnumerator.state |
◆ Current
| Vector2 B83.UVViewer.Drawing.CircleEnumerator.Current |
|
get |
The documentation for this struct was generated from the following file: