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Twilight Princess
Remastered version of the GameCube game
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Classes | |
class | Shape |
Public Member Functions | |
SHP1 () | |
void | ReadSHP1FromStream (EndianBinaryReader reader, long tagStart, MeshVertexHolder compressedVertexData) |
List< MeshVertexIndex > | ConvertTopologyToTriangles (GXPrimitiveType fromType, List< MeshVertexIndex > indexes) |
Public Attributes | |
List< short > | ShapeRemapTable |
Properties | |
short | ShapeCount [get, private set] |
List< Shape > | Shapes [get, private set] |
SHP1.SHP1 | ( | ) |
List< MeshVertexIndex > SHP1.ConvertTopologyToTriangles | ( | GXPrimitiveType | fromType, |
List< MeshVertexIndex > | indexes ) |
void SHP1.ReadSHP1FromStream | ( | EndianBinaryReader | reader, |
long | tagStart, | ||
MeshVertexHolder | compressedVertexData ) |
List<short> SHP1.ShapeRemapTable |
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getprivate set |
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getprivate set |