|
string | Name [get, set] |
|
VertexDescription | VtxDesc [get, set] |
|
byte | Flag [get, set] |
|
bool | IsTranslucent [get] |
|
GXCullMode | CullMode [get, set] |
|
byte | NumChannelControls [get, set] |
|
byte | NumTexGensIndex [get, set] |
|
byte | NumTevStages [get, set] |
|
bool | ZCompLocIndex [get, set] |
|
ZMode | ZModeIndex [get, set] |
|
bool | DitherIndex [get, set] |
|
WLinearColor[] | MaterialColorIndexes [get, set] |
|
ColorChannelControl[] | ColorChannelControls [get, set] |
|
WLinearColor[] | AmbientColorIndexes [get, set] |
|
WLinearColor[] | LightingColorIndexes [get, set] |
|
TexCoordGen[] | TexGenInfoIndexes [get, set] |
|
TexCoordGen[] | PostTexGenInfoIndexes [get, set] |
|
TexMatrix[] | TexMatrixIndexes [get, set] |
|
TexMatrix[] | PostTexMatrixIndexes [get, set] |
|
short[] | TextureIndexes [get, set] |
|
WLinearColor[] | TevKonstColorIndexes [get, set] |
|
GXKonstColorSel[] | TEVKonstColorSelectors [get, set] |
|
GXKonstAlphaSel[] | TEVKonstAlphaSelectors [get, set] |
|
TevOrder[] | TevOrderInfoIndexes [get, set] |
|
WLinearColor[] | TevColorIndexes [get, set] |
|
TevStage[] | TevStageInfoIndexes [get, set] |
|
TevSwapMode[] | TevSwapModeIndexes [get, set] |
|
TevSwapModeTable[] | TevSwapModeTableIndexes [get, set] |
|
short[] | UnknownIndexes [get, set] |
|
FogInfo | FogModeIndex [get, set] |
|
AlphaTest | AlphaTest [get, set] |
|
BlendMode | BlendModeIndex [get, set] |
|
NBTScale | UnknownIndex2 [get, set] |
|
◆ Bind()
◆ OnPropertyChanged()
void Material3.OnPropertyChanged |
( |
[CallerMemberName] string | propertyName = null | ) |
|
|
protected |
◆ ToString()
override string Material3.ToString |
( |
| ) |
|
◆ m_cullMode
◆ m_flag
◆ m_name
◆ m_numChannelControls
byte Material3.m_numChannelControls |
|
private |
◆ AlphaTest
◆ AmbientColorIndexes
◆ BlendModeIndex
◆ ColorChannelControls
◆ CullMode
◆ DitherIndex
bool Material3.DitherIndex |
|
getset |
◆ Flag
◆ FogModeIndex
◆ IsTranslucent
bool Material3.IsTranslucent |
|
get |
◆ LightingColorIndexes
◆ MaterialColorIndexes
◆ Name
◆ NumChannelControls
byte Material3.NumChannelControls |
|
getset |
◆ NumTevStages
byte Material3.NumTevStages |
|
getset |
◆ NumTexGensIndex
byte Material3.NumTexGensIndex |
|
getset |
◆ PostTexGenInfoIndexes
◆ PostTexMatrixIndexes
◆ TevColorIndexes
◆ TEVKonstAlphaSelectors
◆ TevKonstColorIndexes
◆ TEVKonstColorSelectors
◆ TevOrderInfoIndexes
TevOrder [] Material3.TevOrderInfoIndexes |
|
getset |
◆ TevStageInfoIndexes
TevStage [] Material3.TevStageInfoIndexes |
|
getset |
◆ TevSwapModeIndexes
◆ TevSwapModeTableIndexes
◆ TexGenInfoIndexes
◆ TexMatrixIndexes
◆ TextureIndexes
short [] Material3.TextureIndexes |
|
getset |
◆ UnknownIndex2
◆ UnknownIndexes
short [] Material3.UnknownIndexes |
|
getset |
◆ VtxDesc
◆ ZCompLocIndex
bool Material3.ZCompLocIndex |
|
getset |
◆ ZModeIndex
ZMode Material3.ZModeIndex |
|
getset |
◆ PropertyChanged
PropertyChangedEventHandler Material3.PropertyChanged |
The documentation for this class was generated from the following file:
- Assets/_Game/__DECOMP/BMD/Stuff/MAT3.cs