Twilight Princess
Remastered version of the GameCube game
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Here is a list of all variables with links to the classes they belong to:
- l -
L8_MASKS :
DDS
label :
ConditionalFieldAttribute
LangType :
Language
language :
LocalizationData
LanternOil :
StageLoader
LargeImage :
Discord.ActivityAssets
LargeText :
Discord.ActivityAssets
lastAnimationName :
BMD
lastCapBone :
CapPhysics
lastExternalArchiveForAnimation :
BMD
LastModified :
Discord.FileStat
LastRelevantVertexIndex :
SHP1.Shape.SkinDataTable
lastTriggeredFrame :
ZeldaAnimation
Lava :
StageLoader
Layer :
StageValue< T >
Left :
Discord.Rect
,
LinkIKHelper
leftSprite :
ButtonTiler
Length :
KclLibrary.KclPrism
LengthInFrames :
AnimationSetup.AnimationCurveHolder
lightCol :
stage_palet_info_class
Lights :
StageData
lineColor :
LineTiler
lineSprite :
LineTiler
lineTex :
B83.UVViewer.Drawing
linkOpen :
Chest
LinkType :
Link
,
LinkCreator
LOAD :
FileSelectionManager
LoadAnimationsOnMainThread :
BMD
LoadedArchives :
TextureFetcher
loadedTexture :
GTXLoader
LoadStageOnStart :
StageLoader
LobbyEvents :
Discord.Discord
LobbyEventsPtr :
Discord.Discord
localizations :
LocalizationData
Location :
CameraPoint
Locked :
Discord.Lobby
LookAt :
CameraProcess
lookSpeed :
HeadTarget
loop_start :
FaceRepresentation
loopCounter :
JStudio.J3D.Animation.BCK
loopEnd :
BackgroundMusicPlayer
LoopRepresentation :
ModelRepresentation
loops :
ModelRepresentation
loopStart :
BackgroundMusicPlayer
LoopType :
AnimationJobManager.AnimationCurveJob
,
AnimationSetup.AnimationCurveHolder
loopType :
ZeldaAnimation
Generated by
1.12.0