Here is a list of all class members with links to the classes they belong to:
- n -
- Name : Actor, BinaryTextureImage, BMD, BoneNameAttribute, BTI, BTP, CameraProcess, Discord.Activity, Discord.Sku, Glyph, GMX.GMXHeader.Vertex.Bone, IntroState, ItemData, J3DModel, JStudio.J3D.Animation.BaseJ3DAnimation, JStudio.J3D.Animation.BTK.MaterialAnim, KclLibrary.AttributeHandlers.BCSV.Field, KclLibrary.ObjMaterial, KclLibrary.ObjMesh, Material3, SavegameLoader.SaveFileReferences, SkeletonJoint, StageData, StageEvent, TextureData
- name : BMD.StoredMaterial
- NativeCurve() : Unity.Collections.NativeCurve
- NBTScale() : NBTScale
- NearZ : FogInfo
- NetworkEvents : Discord.Discord
- NetworkEventsPtr : Discord.Discord
- NetworkMessageHandler() : Discord.LobbyManager
- newVectices : MeshHelper
- NextMessageID : BmgReader.Message
- nextPow2() : Toolbox.Library.GX2
- NoHorseEntry : PLC.sBgPc
- Normal : KclLibrary.ObjVertex, KclLibrary.Triangle, MeshVertexHolder, MeshVertexIndex
- normal : LoopRepresentation
- Normal1Index : KclLibrary.KclPrism
- Normal2Index : KclLibrary.KclPrism
- Normal3Index : KclLibrary.KclPrism
- NormalizedTime : AnimationJobManager.AnimationCurveJob
- Normals : KclLibrary.KCLModel
- normals : MeshHelper, PrimitiveProcessor
- normalW : GMX.GMXHeader.Vertex
- NoSave : SavegameLoader.SaveFileReferences
- NotSelected : SelectionData
- nrm : GMX.GMXHeader.Vertex
- Null : DirectXStructs.ScratchImage
- numArray : Toolbox.Library.GX2.GX2Surface
- NumberBits : IntegerEncoded
- NumBones : EVP1.Envelope
- NumChannelControls : Material3
- NumChunks : BMD, J3DLoader
- numFrags : Toolbox.Library.GX2.surfaceIn
- NumLines : BmgReader.Message
- numMips : Toolbox.Library.GX2.GX2Surface
- numSamples : Toolbox.Library.GX2.surfaceIn
- numSlices : Toolbox.Library.GX2.GX2Surface, Toolbox.Library.GX2.surfaceIn
- NumTevStages : Material3
- NumTexGensIndex : Material3