Here is a list of all variables with links to the classes they belong to:
- a -
- A : TevIn, TevSwapModeTable, ZeldaTesting.WLinearColor
- a : StageDataAttribute, StageFlagAttribute
- A1R5G5B5_MASKS : DDS
- A4R4G4B4_MASKS : DDS
- A8B8G8R8_MASKS : DDS
- A8L8_MASKS : DDS
- A8R8G8B8_MASKS : DDS
- aa : Toolbox.Library.GX2.GX2Surface
- aaLineTex : B83.UVViewer.Drawing
- ABitMask : DDS.Header.DDS_PixelFormat
- accelerationCurve : LadderController
- AccessToken : Discord.OAuth2Token
- AchievementEvents : Discord.Discord
- AchievementEventsPtr : Discord.Discord
- AchievementId : Discord.UserAchievement
- Activity : Discord.Presence
- ActivityEvents : Discord.Discord
- ActivityEventsPtr : Discord.Discord
- Actor : BMD, BMDFetcher.Cache
- actorAmbCol : stage_palet_info_class
- ActorType : Actor
- AddPrev : IndirectTevOrder, TevIndirect
- alignment : Toolbox.Library.GX2.GX2Surface
- AlignMode : GTXFile.GTXHeader
- AllowAnimation : ZeldaAnimation
- Alpha : TevIndirect
- AlphaBias : TevStage
- AlphaChannel : JStudio.J3D.Animation.BRK.RegisterAnim, STGenericTexture
- AlphaClamp : TevStage
- AlphaIn : TevStage
- AlphaOp : TevStage
- AlphaRegister : TevStage
- AlphaScale : TevStage
- AlphaSel : IndirectTevOrder
- AlphaThreshhold : TextureFetcher
- Amount : Discord.SkuPrice
- amount : BMDFetcher
- Animancer : Link
- animancer : Chest, ZeldaAnimation
- AnimancerFace : Link
- AnimatedJoints : JNT1
- Animation : ExternalLinkAnimation
- animationMixer : Link
- AnimationName : BMDFetcher.Cache, BMDParser, WiiUBmdParser
- AnimationSetup : BMDParser, Link.AnimationData
- AnimationStiffness : ZeldaTP
- animator : BMD.CustomAnimancerState, Chest, Link
- animatorFace : Link
- ApplicationEvents : Discord.Discord
- ApplicationEventsPtr : Discord.Discord
- ApplicationId : Discord.Activity
- Arc : EnumExtensions, TextureTiler
- arcFiles : BMDCreator_Inspector
- ArcGlobalLoader : Car_Inspector
- Archive : BMD, BMDParser, FetchData< T >, MultipleObject, WiiUBmdParser
- ArchiveAnimations : Link
- archiveDirectory : BTIExporter
- ArchiveName : TextureFetcher
- ARCHIVES : BMDFetcher
- Archives : ArcGlobalLoader, MultipleObject
- arrayCount : STGenericTexture
- arrayFlag : DDS.DX10Header
- ArrayLevel : EditedBitmap
- ArraySize : DirectXStructs.TexMetadata
- ArrayType : ShapeVertexAttribute
- Asset : BFNData
- Assets : Discord.Activity
- atlasTexture : BFNLoader
- attrs : StageDataAttribute, StageFlagAttribute
- audioClip : BackgroundMusicPlayer
- audioSource : BackgroundMusicPlayer, Link
- Automatically : ButtonTiler
- AutomaticallyAttachToUi : TextureFetcher
- Avatar : Discord.User
- avatarTexture : DiscordManager