Here is a list of all variables with links to the classes they belong to:
- i -
- i : B83.UVViewer.Drawing.CircleEnumerator
- IceWater : StageLoader
- Id : Discord.ActivityParty, Discord.Entitlement, Discord.ImageHandle, Discord.Lobby, Discord.Sku, Discord.User, Sword
- Identifier : GTXFile.GTXDataBlock
- IgnoreTranslation : AnimationJobManager.AnimationCurveJob, ZeldaAnimation
- Image : DialogueManager
- image : TransitionManager
- imageCount : Toolbox.Library.GX2.GX2Surface
- ImageEvents : Discord.Discord
- ImageEventsPtr : Discord.Discord
- imageOffset : HoverIndicator
- imagePtr : Toolbox.Library.GX2.GX2Surface
- Images : GTX
- imageSize : Toolbox.Library.GX2.GX2Surface
- Index : CameraPoint, GMX.GMXHeader.Vertex.Bone, GTXFile.GTXDataBlock, GTXImage, JStudio.J3D.Animation.BaseJ3DAnimation.AnimIndex, SelectableFile
- Indices : GMX.GMXHeader.INDX, GMX.GMXHeader.VMAP
- indices : MeshHelper
- IndMatrix : TevIndirect
- IndStage : TevIndirect
- IndTexBiasSel : IndirectTevOrder
- IndTexFormat : IndirectTevOrder
- IndTexMtxId : IndirectTevOrder
- IndTexStageNum : IndirectTexture
- IndTexWrapS : IndirectTevOrder
- IndTexWrapT : IndirectTevOrder
- INF1Start : J3DModel
- INF1Tag : BMD, J3DModel
- InfoNodes : JStudio.J3D.INF1
- initialPosition : CapPhysics, SunbeamMovement
- initialRotation : CapPhysics, SunbeamMovement
- initTranslation : BMD
- InPlace : ZeldaAnimation
- inPlace : AnimationJobManager.AnimationCurveJob
- InputField : UiKeyboard
- inputFilePath : BmgReader
- Instance : AudioManager, CapPhysics, ChestManager, DialogueManager, Discord.Activity, FontLoader, IntroLoader, Language, Link, SavegameLoader, SaveManager, StageLoader, TransitionManager, ZeldaTP
- int : ModelRepresentation
- InTangent : Unity.Collections.NativeCurve.KeyFrame
- interactables : InteractableManager
- interactionKey : InteractableManager
- InverseBindPose : EVP1
- IsActive : ConditionalField
- isAnimationPlaying : LadderController
- IsBigEndian : KclLibrary.AttributeHandlers.BCSV
- isClimbing : LadderController
- IsCurrentError : KclLibrary.DebugLogger
- IsDX10 : DDS
- IsLink : BMD
- IsLoaded : JStudio.J3D.Animation.BCK
- IsModel : J3DModel
- isModel : BMD
- isMoving : LadderController
- isNearLadder : LadderController
- IsPartiallyWeighted : DRW1
- isShowingUI : LadderController
- item : Chest
- ItemNo : Actor
- Items : ZeldaManager
- Iterations : TextureFetcher