Here is a list of all functions with links to the classes they belong to:
- c -
- Calculate() : KclLibrary.AttributeHandlers.BCSVHashHelper
- CalculateBC3Alpha() : DDSCompressor
- CalculateBC3AlphaS() : DDSCompressor
- CalculateCLUT2() : DDSCompressor
- CalculateCLUT3() : DDSCompressor
- CalculateFFT() : BackgroundMusicPlayer
- CalculateHashes() : KclLibrary.AttributeHandlers.BCSVHashHelper
- CalculateParentJointsForSkeleton() : JNT1
- CalculateV2() : KclLibrary.AttributeHandlers.BCSVHashHelper
- CalculateWeights() : BMD
- ChangeAlphaThreshold() : BMD
- ChangeBitDepth() : ASTCPixel
- ChangeColor() : BMD
- ChangeEmission() : BMD
- CharEvent() : Discord.OverlayManager
- CheckByteOrder() : KclLibrary.KCLFile
- CheckByteOrderMark() : FileReader, FileWriter
- CheckHit() : KclLibrary.KCLFile, KclLibrary.KCLModel
- CheckLoopPoint() : BackgroundMusicPlayer
- CheckSignature() : FileReader
- CircleEnumerable() : B83.UVViewer.Drawing.CircleEnumerable
- CircleEnumerator() : B83.UVViewer.Drawing.CircleEnumerator
- Clamp() : DDSCompressor, WMath
- ClampByte() : ASTCPixel
- ClearActivity() : Discord.ActivityManager
- ClearActivityCallbackImpl() : Discord.ActivityManager
- ClearActivityHandler() : Discord.ActivityManager
- ClearEvents() : ZeldaAnimation
- ClearStaticAnimations() : Link
- Clone() : BMD.CustomAnimancerState, ZeldaAnimation
- CloseChannel() : Discord.NetworkManager
- CloseDialogue() : DialogueManager
- ClosePeer() : Discord.NetworkManager
- Collect< T >() : MAT3
- CollectArcFiles() : BTILoader
- ColorFromHSV() : BitmapExtension
- colorFromRGB8() : stage_palet_info_class
- colorFromRGBA8() : stage_palet_info_class
- ColorToHSV() : BitmapExtension
- CombineByteArray() : Toolbox.Library.GX2
- CombineMeshes() : J3DModel
- Compare() : ShapeComparer
- CompareFFT() : BackgroundMusicPlayer
- CompressBC1Block() : DDS
- computeActorModelMatrix() : DZSLoader.DZS
- computeBankFromCoordWoRotation() : Toolbox.Library.GX2
- ComputeEndpoints() : ASTCDecoder
- ComputeIndex() : DirectXStructs.TexMetadata
- computeMacroTileAspectRatio() : Toolbox.Library.GX2
- computeMipLevel() : Toolbox.Library.GX2
- computeModelMatrixSRT() : DZSLoader.DZS
- computePipeFromCoordWoRotation() : Toolbox.Library.GX2
- ComputePitch() : FormatHelper
- computePixelIndexWithinMicroTile() : Toolbox.Library.GX2
- computeSurfaceAddrFromCoordLinear() : Toolbox.Library.GX2
- computeSurfaceAddrFromCoordMacroTiled() : Toolbox.Library.GX2
- computeSurfaceAddrFromCoordMicroTiled() : Toolbox.Library.GX2
- computeSurfaceAlignmentsLinear() : Toolbox.Library.GX2
- computeSurfaceAlignmentsMacroTiled() : Toolbox.Library.GX2
- computeSurfaceAlignmentsMicroTiled() : Toolbox.Library.GX2
- computeSurfaceBankSwappedWidth() : Toolbox.Library.GX2
- computeSurfaceInfo() : Toolbox.Library.GX2
- ComputeSurfaceInfoEx() : Toolbox.Library.GX2
- computeSurfaceInfoLinear() : Toolbox.Library.GX2
- computeSurfaceInfoMacroTiled() : Toolbox.Library.GX2
- computeSurfaceInfoMicroTiled() : Toolbox.Library.GX2
- computeSurfaceMipLevelTileMode() : Toolbox.Library.GX2
- computeSurfaceRotationFromTileMode() : Toolbox.Library.GX2
- computeSurfaceThickness() : Toolbox.Library.GX2
- computeSurfaceTileSlices() : Toolbox.Library.GX2
- computeUnitSphericalCoordinates() : stage_pure_lightvec_info_class
- ConditionalFieldAttribute() : ConditionalFieldAttribute
- ConnectLobby() : Discord.LobbyManager
- ConnectLobbyCallbackImpl() : Discord.LobbyManager
- ConnectLobbyHandler() : Discord.LobbyManager
- ConnectLobbyWithActivitySecret() : Discord.LobbyManager
- ConnectLobbyWithActivitySecretCallbackImpl() : Discord.LobbyManager
- ConnectLobbyWithActivitySecretHandler() : Discord.LobbyManager
- ConnectNetwork() : Discord.LobbyManager
- ConnectVoice() : Discord.LobbyManager
- ConnectVoiceCallbackImpl() : Discord.LobbyManager
- ConnectVoiceHandler() : Discord.LobbyManager
- Contains() : FAABox
- ContainsVector3() : KclLibrary.KCLModel
- Convert() : DDSCompressor
- ConvertBgraToRgba() : BitmapExtension, DDS, STGenericTexture
- ConvertCustomCurveToNativeArrays() : AnimationJobManager
- ConvertFromGx2Format() : GTXFile
- ConvertRgb8ToRgbx8() : DDS
- ConvertRotation() : JStudio.J3D.Animation.BaseJ3DAnimation
- ConvertToGx2Format() : Toolbox.Library.GX2
- convertToNonBankSwappedMode() : Toolbox.Library.GX2
- ConvertTopologyToTriangles() : SHP1
- ConvertToRgba() : DDS
- CopyComponentsToParent() : BMDFetcher
- CopyModel() : BMD
- CopyTo() : SkeletonJoint
- Count() : Discord.RelationshipManager, Discord.StorageManager
- CountEntitlements() : Discord.StoreManager
- CountSkus() : Discord.StoreManager
- CountUserAchievements() : Discord.AchievementManager
- Create() : BMDParser, EnumeratorHelper, GMX, WiiUBmdParser
- CreateAsync() : EnumeratorHelper
- CreateBackgroundTiler() : TextureFetcher
- CreateBoneWeights() : J3DModel
- CreateCamera() : BMDFetcher
- CreateChild() : LinkIKHelper
- CreateClippedSprite() : ButtonTiler, TextureTiler
- CreateEncoding() : IntegerEncoded
- CreateEnvironment() : BMDFetcher
- CreateFeet() : LinkIKHelper
- CreateFromExistingBMD() : BMDFetcher
- CreateGameObjectsForModels() : KCL
- CreateGenericModel() : KclLibrary.KCLFile
- CreateGenericTexture() : STGenericTexture
- CreateGoTo() : BMDFetcher
- CreateGx2Texture() : Toolbox.Library.GX2
- CreateHierarchy() : J3DModel
- CreateImageThumbnail() : BitmapExtension
- CreateIndexBuffer() : KclLibrary.KCLModel
- CreateJointGameObjects() : BMD
- CreateKeyboard() : UiKeyboard
- CreateLine() : TextureFetcher
- CreateLobby() : Discord.LobbyManager
- CreateLobbyCallbackImpl() : Discord.LobbyManager
- CreateLobbyHandler() : Discord.LobbyManager
- CreateLookIK() : Link
- CreateMap() : GlobalMap
- CreateMesh() : BMD, J3DModel
- CreateModel() : BMDCreator
- CreateModelDivision() : KclLibrary.KCLFile
- CreateModelFromBuffer() : BMD
- CreateModelFromPath() : BMD
- CreateModelFromPathInPlace() : BMD
- CreateModelOctree() : KclLibrary.KCLFile
- CreateNewSave() : SavegameLoader
- CreateNewSaveGame() : SaveManager
- CreateParticle() : BMDFetcher
- CreatePlayable() : BMD.CustomAnimancerState, ZeldaAnimation
- CreatePlayableFromBCK() : AnimationSetup
- CreateRegisters() : Toolbox.Library.GX2
- CreateShapeObjects() : J3DModel
- CreateShapes() : BMD, J3DModel
- CreateSimpleStage() : StageLoader
- CreateStage() : BMD
- CreateSubMesh() : BMD
- CreateTag() : BMDFetcher
- CreateTexRegs() : Toolbox.Library.GX2TexRegisters
- CreateTile() : ButtonTiler, TextureTiler
- CreateTiledButtonAutomatically() : ButtonTiler, TextureTiler
- CreateTiles() : LineTiler
- CreateTMPFont() : BFNLoader
- CreateTransforms() : MultipleObject
- CubicInterpolation() : JStudio.J3D.Animation.BaseJ3DAnimation
- CurrentUserHasFlag() : Discord.UserManager
- CurrentUserUpdateHandler() : Discord.UserManager
- CustomAnimancerState() : BMD.CustomAnimancerState
- CustomAnimationJob() : BMD.CustomAnimationJob