Here is a list of all class members with links to the classes they belong to:
- r -
- R : ASTCPixel, ColorPP, TevSwapModeTable, ZeldaTesting.WLinearColor
- R5G6B5_MASKS : DDS
- R8G8B8_MASKS : DDS
- RadiansToDegrees() : WMath
- Radius : TextureFetcher
- radius : B83.UVViewer.Drawing.CircleEnumerable, B83.UVViewer.Drawing.CircleEnumerator, stage_pure_lightvec_info_class
- RangeAdjustmentTable : FogInfo
- RasSel : TevSwapMode
- raycastDistance : LadderController
- rayDistance : CameraUnderwaterManager
- RayIntersectsAABB() : WMath
- RayIntersectsTriangle() : WMath
- RBitMask : DDS.Header.DDS_PixelFormat
- Read() : ArcReader, Discord.StorageManager, GMX.GMXHeader.INDX, GMX.GMXHeader.MESH, GMX.GMXHeader.PADX, GMX.GMXHeader, GMX.GMXHeader.VERT, GMX.GMXHeader.VMAP, GTXFile.GTXDataBlock, GTXFile.GTXHeader, GTXFile.SurfaceInfoParse, KclLibrary.AttributeHandlers.BCSV, KclLibrary.KCLFile
- Read16Swap() : BinaryTextureImage
- Read32Swap() : BinaryTextureImage
- ReadAlphaCompare() : MAT3
- ReadAnimComponent() : JStudio.J3D.Animation.BaseJ3DAnimation
- ReadAnimIndex() : JStudio.J3D.Animation.BaseJ3DAnimation
- ReadAnimJoint() : JStudio.J3D.Animation.BaseJ3DAnimation
- ReadAsync() : Discord.StorageManager
- ReadAsyncCallbackImpl() : Discord.StorageManager
- ReadAsyncHandler() : Discord.StorageManager
- ReadAsyncPartial() : Discord.StorageManager
- ReadAsyncPartialCallbackImpl() : Discord.StorageManager
- ReadAsyncPartialHandler() : Discord.StorageManager
- ReadBigEndianFloat() : DZSLoader.DZS, stage_pure_lightvec_info_class
- ReadBigEndianHalf() : DZSLoader.DZS
- ReadBigEndianShort() : DZSLoader.DZS
- ReadBigEndianUInt() : DZSLoader.DZS
- ReadBit() : ASTCDecoder.BitArrayStream
- ReadBits() : ASTCDecoder.BitArrayStream
- ReadBlendMode() : MAT3
- ReadBool() : MAT3
- ReadByte() : MAT3
- ReadByteAsFloat() : FileReader
- ReadChannelControl() : MAT3
- ReadColor32() : MAT3
- ReadColorShort() : MAT3
- ReadComp() : JStudio.J3D.Animation.BaseJ3DAnimation
- ReadCullMode() : MAT3
- ReadDX10Header() : DDS
- ReadEntry< T >() : MAT3
- Reader : J3DLoader
- ReadFogInfo() : MAT3
- ReadGlyphData() : GlyphBlock
- ReadGx2() : GTXFile
- ReadIndirectTexture() : MAT3
- ReadInt32() : FileReader, MAT3
- ReadIntColorValues() : ASTCDecoder
- ReadMagic() : FileReader
- ReadNameOffset() : FileReader
- ReadNameOffsets() : FileReader
- ReadNBTScale() : MAT3
- ReadObject() : ArcReader
- ReadOffset() : FileReader
- ReadProfiles() : ProfileList
- ReadSection< T >() : MAT3
- ReadShort() : MAT3
- ReadSHP1FromStream() : SHP1
- ReadSignature() : FileReader
- ReadString() : FileReader, Tmpk
- ReadTevCombinerStage() : MAT3
- ReadTevIn() : MAT3
- ReadTevOp() : MAT3
- ReadTevOrder() : MAT3
- ReadTevSwapMode() : MAT3
- ReadTevSwapModeTable() : MAT3
- ReadTexCoordGen() : MAT3
- ReadTexMatrix() : MAT3
- ReadTPT1Chunk() : BTP
- ReadUInt32() : FileReader, Tmpk
- ReadUintColorValues() : ASTCDecoder
- ReadUTF16String() : FileReader
- ReadVec2() : FileReader
- ReadVec3() : FileReader
- ReadVec4() : FileReader
- ReadZeroTerminatedString() : FileReader
- ReadZeroTerminatedStrings() : FileReader
- ReadZMode() : MAT3
- Record() : KclLibrary.AttributeHandlers.BCSV.Record
- Records : KclLibrary.AttributeHandlers.BCSV
- RecursiveFindChild() : BMD
- Red : ZeldaTesting.WLinearColor
- RedChannel : JStudio.J3D.Animation.BRK.RegisterAnim, STGenericTexture
- Reference0 : AlphaTest
- Reference1 : AlphaTest
- RefreshHandler() : Discord.RelationshipManager
- RegisterCommand() : Discord.ActivityManager
- RegisterInteractable() : InteractableManager
- RegisterSteam() : Discord.ActivityManager
- regularStyle : EnumPickerWindow
- RelationshipEvents : Discord.Discord
- RelationshipEventsPtr : Discord.Discord
- RelationshipUpdateHandler() : Discord.RelationshipManager
- RemoveCollision() : BMD
- reorderableList : CameraProcess_Inspector, StageObjectEvent_Inspector
- repeatCount : LineTiler
- Replace() : KclLibrary.KCLFile
- ReplaceHeaderInfo() : BinaryTextureImage
- ReplacementCode : BFNLoader
- Replicate() : ASTCDecoder.BitArrayStream
- reserved1 : DDS.Header
- reserved2 : DDS.Header
- Reset() : B83.UVViewer.Drawing.CircleEnumerator, CameraCut
- ResetHits() : KclLibrary.KCLFile
- ResetRotation() : BMD
- Resize() : BitmapExtension
- ResizeHeight : TextureFetcher
- ResizeImage() : BitmapExtension
- ResizeWidth : TextureFetcher
- ResourceDim : DDS.DX10Header
- resourceFlags : Toolbox.Library.GX2.GX2Surface
- ResourceId : JPAResourceRaw
- restoreSurfaceInfo() : Toolbox.Library.GX2
- Result : Discord.ResultException
- ResultException() : Discord.ResultException
- Resume() : JStudio.J3D.Animation.BaseJ3DAnimation
- ReverseByte() : ASTCDecoder
- ReverseMagic : FileReader, FileWriter
- RGB565ToRGBA8() : BinaryTextureImage
- RGB5A3ToRGBA8() : BinaryTextureImage
- RGBAImageData : BinaryTextureImage
- RGBBitCount : DDS.Header.DDS_PixelFormat
- RgbToHls() : BitmapExtension
- Right : Discord.Rect, LinkIKHelper
- rightSprite : ButtonTiler
- RingTex : ItemData
- Room : PLC.sBgPc
- RoomCam : PLC.sBgPc
- RoomCamPath : PLC.sBgPc
- RoomCamPathPnt : PLC.sBgPc
- RoomId : StageLoader
- RoomInf : PLC.sBgPc
- Rooms : StageDataAttribute
- RopeThrough : PLC.sBgPc
- Rot : Actor, ItemData
- RotateAndFlipTexture() : DiscordManager
- RotateByPivot() : BMD
- RotatePlayer180() : Link
- RotateSprite() : ButtonTiler, TextureTiler
- RotateX() : BMD
- RotateXShort() : BMD
- RotateY() : BMD
- RotateYShort() : BMD
- Rotation : BMDParser, JStudio.J3D.Animation.BaseJ3DAnimation.AnimComponent, ModelDataAttribute, SkeletonJoint, TexMatrix, WiiUBmdParser
- rotationAngle : SunbeamMovement
- RotationAxis : RotateObject
- rotationAxis : RotateObject
- RotationCurvesW : AnimationSetup.AnimationCurveHolder
- RotationCurvesX : AnimationSetup.AnimationCurveHolder
- RotationCurvesY : AnimationSetup.AnimationCurveHolder
- RotationCurvesZ : AnimationSetup.AnimationCurveHolder
- RotationEuler : CameraPoint
- RotationFloatToShort() : WMath
- RotationMultiplier : CameraSequence
- RotationShortToFloat() : WMath
- rotationSpeed : RotateObject, SunbeamMovement
- rotationSpeedCurve : RotateObject
- RotationsX : JStudio.J3D.Animation.BCK.JointAnim, JStudio.J3D.Animation.BTK.MaterialAnim
- RotationsY : JStudio.J3D.Animation.BCK.JointAnim, JStudio.J3D.Animation.BTK.MaterialAnim
- RotationsZ : JStudio.J3D.Animation.BCK.JointAnim, JStudio.J3D.Animation.BTK.MaterialAnim
- rotationVelocity : CapPhysics
- RotationW : BMD.AnimationData
- RotationX : BMD.AnimationData
- RotationY : BMD.AnimationData
- RotationZ : BMD.AnimationData
- rotKeyCount : AnimationJobManager.BoneAnimationData
- rotTimes : AnimationJobManager.BoneAnimationData
- rotValuesW : AnimationJobManager.BoneAnimationData
- rotValuesX : AnimationJobManager.BoneAnimationData
- rotValuesY : AnimationJobManager.BoneAnimationData
- rotValuesZ : AnimationJobManager.BoneAnimationData
- rotX : EnumExtensions
- rotY : EnumExtensions
- rotZ : EnumExtensions
- RoundUp() : GTXFile, Toolbox.Library.GX2
- RouteUpdateHandler() : Discord.NetworkManager
- RowCount : Sheet
- RowPitch : DirectXStructs.Image
- RunCallbacks() : Discord.Discord