Here is a list of all variables with links to the classes they belong to:
- s -
- Save : SavegameLoader.SaveFileReferences
- SAVE_PATH : SaveManager
- SaveData : SaveGame, SavegameLoader.SaveSlot
- SaveDetails : SaveGame, SavegameLoader.SaveSlot
- SaveGameIndex : SaveManager
- SaveGames : SaveManager
- saveManager : SaveManagerEditor
- SaveSlots : SavegameLoader
- SaveTime : SaveDetails, SavegameLoader.SaveDetails, SavegameLoader.SaveFileReferences
- Scale : Actor, BFNData, BMDParser, HoverIndicator, JStudio.J3D.Animation.BaseJ3DAnimation.AnimComponent, NBTScale, TevOp, WiiUBmdParser
- ScaleExponent : IndirectTextureMatrix
- ScaleS : IndirectTextureScale, IndTexCoordScale, TexMatrix
- Scales : IndirectTexture
- ScalesX : JStudio.J3D.Animation.BCK.JointAnim, JStudio.J3D.Animation.BTK.MaterialAnim
- ScalesY : JStudio.J3D.Animation.BCK.JointAnim, JStudio.J3D.Animation.BTK.MaterialAnim
- ScalesZ : JStudio.J3D.Animation.BCK.JointAnim, JStudio.J3D.Animation.BTK.MaterialAnim
- ScaleT : IndirectTextureScale, IndTexCoordScale, TexMatrix
- ScaleValue : HoverIndicator
- SCLC : StageLoader
- SCOB_targetIndex : Actor
- Scopes : Discord.OAuth2Token
- ScreenHorse : FileSelectionManager
- ScreenPlayer : FileSelectionManager
- scroll : EnumPickerWindow
- Secret : Discord.Lobby
- Secrets : Discord.Activity
- segments : B83.UVViewer.Drawing.CircleEnumerable, B83.UVViewer.Drawing.CircleEnumerator
- Selected : SelectionData
- SelectedArcFile : BMDCreator, J3DModel
- SelectedBCK : BMDCreator, J3DModel, LinkCreator
- selectedBCKIndex : BMDCreator_Inspector
- SelectedBMD : BMDCreator, J3DModel
- selectedBMDIndex : BMDCreator_Inspector
- SelectedFile : FileSelectionManager
- selectedFlag : FlagEvent
- selectedIndex : BMDCreator_Inspector
- selectedStyle : EnumPickerWindow
- Selects : StageData
- SelfHandle : Discord.Discord
- setLogHook : Discord.Discord
- SETTINGS : FileSelectionManager
- Settings : FileSelectionManager
- ShapeNames : DisabledShapes
- ShapeRemapTable : SHP1
- Sheets : BFNLoader
- shimoUneiCol : stage_vrbox_info_class
- ShineMaterial : ShineEffect
- shitaGumoCol : stage_vrbox_info_class
- Shortcut : Discord.InputMode
- Show : CameraProcess, StageEvent
- ShowCorner : HoverIndicator
- showExitAnimation : LadderController
- SHP1Start : J3DModel
- SHP1Tag : BMD, J3DModel
- SingleBoneConstraint : AnimationJobManager.AnimationCurveJob, ZeldaAnimation
- Size : BMD, Discord.ActivityParty, Discord.FileStat, Discord.ImageHandle
- size : DDS.Header.DDS_PixelFormat, DDS.Header, Toolbox.Library.GX2.surfaceIn, Toolbox.Library.GX2.surfaceOut
- skinnedMeshRenderer : WeightDataGenerator
- SkuId : Discord.Entitlement
- skyCol : stage_vrbox_info_class
- slice : Toolbox.Library.GX2.surfaceIn
- SlicePitch : DirectXStructs.Image
- sliceSize : Toolbox.Library.GX2.surfaceOut
- sliceTileMax : Toolbox.Library.GX2.surfaceOut
- SmallImage : Discord.ActivityAssets
- SmallText : Discord.ActivityAssets
- smoothMoveSpeed : LadderController
- SnapDelay : CameraPoint
- Sound : HoverIndicator
- SoundOnCharacter : DialogueManager
- SoundStart : IntroStartup
- Source : AudioManager, TexCoordGen
- SourceFactor : BlendMode
- Spacing : BFNData
- SpawnIndex : Actor
- specificAnimations : BMD
- Spectate : Discord.ActivitySecrets
- Speed : ShineEffect, ZeldaManager
- SphereRadius : KclLibrary.CollisionImportSettings
- SplitMeshes : ZeldaManager
- spotCutoff : stage_pure_lightvec_info_class
- spotFn : stage_pure_lightvec_info_class
- Sprite : TextureFetcher
- Stage : IntroLoader, StageLoader
- STAGE_PATH : IntroLoader, StageLoader
- StageData : IntroLoader, SaveData, StageLoader
- StageEvents : StageObjectEvent
- StageFlags : SaveManager
- StageLoader : IntroLoader
- StageLoaderSettings : StageLoader
- StageName : StageLoader
- stageObject : IntroLoader, StageLoader
- StageObjectEvent : StageObjectEvent_Inspector
- StageObjects : StageLoader
- stagePath : GTXFetcher
- stages : SaveManagerEditor
- Start : Discord.ActivityTimestamps
- start : B83.UVViewer.Drawing.CircleEnumerator
- StartAutomatically : DialogueText
- startPos : BMDCreator
- startPosition : LadderController
- startRot : BMDCreator
- StartUp : IntroStartup
- startYPosition : LadderController
- StartZ : FogInfo
- State : CameraSequence, Discord.Activity
- state : B83.UVViewer.Drawing.CircleEnumerator
- stateOpen : Chest, Door
- States : IntroStartup
- Status : Discord.Presence
- stiffness : CapPhysics
- StorageEvents : Discord.Discord
- StorageEventsPtr : Discord.Discord
- StoreEvents : Discord.Discord
- StoreEventsPtr : Discord.Discord
- subtractHeight : HoverIndicator
- subtractWidth : HoverIndicator
- Sunbeam : StageLoader
- SupportedPlatforms : Discord.Activity
- surface : GTXFile.TextureData
- SurfaceType : STGenericTexture
- surfSize : Toolbox.Library.GX2.surfaceOut
- SwitchNo : Actor
- SwitchSwizzle : DDS
- SwitchType : CameraProcess
- swizzle : Toolbox.Library.GX2.GX2Surface
- SwizzleMask : Toolbox.Library.GX2
- SwordLocation : Link
- swtch : stage_pure_lightvec_info_class