Here is a list of all functions with links to the classes they belong to:
- s -
- S() : Link
- S3TC1ReverseByte() : BinaryTextureImage
- Saturate() : ETC1
- Save() : DDS, GTXFile, KclLibrary.AttributeHandlers.BCSV, KclLibrary.KCLFile, KclLibrary.ObjModel
- SaveBitmap() : STGenericTexture
- SaveDDS() : STGenericTexture
- SaveFlags() : SaveManagerEditor
- SaveImage() : Sheet
- SaveImageToDisk() : BinaryTextureImage
- SaveMTL() : KclLibrary.ObjModel
- SaveSaves() : SaveManager
- sBgPc() : PLC.sBgPc
- ScaleAlphaCoroutine() : ImageEffects
- ScaleBy() : FAABox
- ScaleSmooth() : ImageEffects
- ScaleSmoothCoroutine() : ImageEffects
- ScaleTexture() : TextureUtils
- ScratchImage() : DirectXStructs.ScratchImage
- Search() : Discord.LobbyManager
- SearchCallbackImpl() : Discord.LobbyManager
- SearchHandler() : Discord.LobbyManager
- SearchModelBlock() : KclLibrary.KCLFile
- Section() : BmgReader.Section
- SeekBegin() : FileReader, FileWriter
- Select2DPartition() : ASTCDecoder
- SelectButton() : B83.UVViewer.UVViewer
- SelectPartition() : ASTCDecoder
- SendInvite() : Discord.ActivityManager
- SendInviteCallbackImpl() : Discord.ActivityManager
- SendInviteHandler() : Discord.ActivityManager
- SendLobbyMessage() : Discord.LobbyManager
- SendLobbyMessageCallbackImpl() : Discord.LobbyManager
- SendLobbyMessageHandler() : Discord.LobbyManager
- SendMessage() : Discord.NetworkManager
- SendNetworkMessage() : Discord.LobbyManager
- SendRequestReply() : Discord.ActivityManager
- SendRequestReplyCallbackImpl() : Discord.ActivityManager
- SendRequestReplyHandler() : Discord.ActivityManager
- SerializableQuaternion() : SerializableQuaternion
- SerializableVector3() : SerializableVector3
- Set() : KclLibrary.TriangleBoxIntersect, PLC.sBgPc
- SetAlphaMode() : DirectXStructs.TexMetadata
- SetArrayLevel() : DDS
- SetBaseScale() : BMD
- SetBit() : BitUtility
- SetByteOrder() : FileReader, FileWriter
- SetCapacity() : Discord.LobbyTransaction
- SetChannel() : BitmapExtension, GTXFile.TextureData
- SetChannelByte() : BitmapExtension
- SetChannelComponents() : GTXFile.TextureData
- SetChannelsByFormat() : STGenericTexture
- SetCharacterAndGlyphTables() : BFNLoader
- SetComponent() : ASTCPixel
- SetControls() : Link
- SetControlsWithoutResetInput() : Link
- SetFlag() : SaveManager
- SetFlags() : DDS
- SetFourCC() : DDS
- SetImageData() : DDS, GTXFile.TextureData, STGenericTexture
- SetImeCompositionRangeCallback() : Discord.OverlayManager
- SetImeCompositionRangeCallbackCallbackImpl() : Discord.OverlayManager
- SetImeCompositionRangeCallbackHandler() : Discord.OverlayManager
- SetImeSelectionBoundsCallback() : Discord.OverlayManager
- SetImeSelectionBoundsCallbackCallbackImpl() : Discord.OverlayManager
- SetImeSelectionBoundsCallbackHandler() : Discord.OverlayManager
- SetInPlace() : ZeldaAnimation
- SetInputMode() : Discord.VoiceManager
- SetInputModeCallbackImpl() : Discord.VoiceManager
- SetInputModeHandler() : Discord.VoiceManager
- SetLocalMute() : Discord.VoiceManager
- SetLocalPosition() : BMD
- SetLocalRotation() : BMD
- SetLocalScale() : BMD
- SetLocalVolume() : Discord.VoiceManager
- SetLocked() : Discord.LobbyTransaction, Discord.OverlayManager
- SetLockedCallbackImpl() : Discord.OverlayManager
- SetLockedHandler() : Discord.OverlayManager
- SetLogHook() : Discord.Discord
- SetLogHookCallbackImpl() : Discord.Discord
- SetLogHookHandler() : Discord.Discord
- SetMetadata() : Discord.LobbyMemberTransaction, Discord.LobbyTransaction
- SetNameFromPath() : STGenericTexture
- SetNewZoom() : B83.UVViewer.UVViewer
- SetOwner() : Discord.LobbyTransaction
- SetParentJoint() : BMD, BMDCreator
- SetParticles() : BMD
- SetPosition() : BMD
- SetRichPresence() : DiscordManager
- SetRotation() : BMD
- SetSelfDeaf() : Discord.VoiceManager
- SetSelfMute() : Discord.VoiceManager
- SetTevColorOverride() : TevColorOverride
- SetTevkColorOverride() : TevColorOverride
- SetText() : RuntimeFont
- SetTimeSinceStartedPlaying() : JStudio.J3D.Animation.BaseJ3DAnimation
- SettingsUpdateHandler() : Discord.VoiceManager
- SetType() : Discord.LobbyTransaction
- SetUserAchievement() : Discord.AchievementManager
- SetUserAchievementCallbackImpl() : Discord.AchievementManager
- SetUserAchievementHandler() : Discord.AchievementManager
- Shape() : SHP1.Shape
- ShapeVertexAttribute() : ShapeVertexAttribute
- Sheet() : Sheet
- Shine() : ShineEffect
- ShineLoop() : ShineEffect
- ShineSmooth() : ImageEffects
- ShortToRadians() : BMD
- ShowCustom() : EnumPickerWindow
- ShowDialogue() : DialogueManager
- ShowPressButton() : IntroStartup
- ShowUI() : InteractableManager
- SHP1() : SHP1
- SkiaToTexture() : BinaryTextureImage
- SkinDataTable() : SHP1.Shape.SkinDataTable
- Slice() : BufferUtil
- SmoothFloat() : Link
- SmoothMove() : LadderController
- Sort() : Discord.LobbySearchQuery
- SpeakingHandler() : Discord.LobbyManager
- SplitMesh() : MeshHelper
- StageData() : StageData
- StageDataAttribute() : StageDataAttribute
- StageFlagAttribute() : StageFlagAttribute
- Start() : _Testing, Actor, ArcGlobalLoader, AudioManager, BackgroundMusicPlayer, BackgroundTiler, BMDCreator, BMDParser, BMDRenderer, BmgReader, BTIExporter, BTILoader, ButtonTiler, CameraManager, CameraSequence, Chest, DialogueText, DiscordManager, Door, DZSLoader, FileSelectionManager, FiremanNative, FlagEvent, FlashingBackground, FlowerRotation, GlobalMap, GTXLoader, HeartManager, HoverIndicator, IntroLoader, IntroStartup, Joint, JPC, JStudio.J3D.Animation.BaseJ3DAnimation, LadderController, Link, LinkCreator, LinkIKHelper, LinkLookIK, LookAt, MaterialData, RuntimeFont, SavegameLoader, SettingManager, ShineEffect, StageLoader, StageObjectEvent, SunbeamMovement, Sword, TextureFetcher, TextureTiler, UiKeyboard, WeightDataGenerator, WiiUBmdParser, WiiUCreator, ZeldaTP
- StartCameraTrack() : CameraSequence
- StartLook() : LinkLookIK
- StartProcesses() : CameraManager
- StartPurchase() : Discord.StoreManager
- StartPurchaseCallbackImpl() : Discord.StoreManager
- StartPurchaseHandler() : Discord.StoreManager
- StartTypewriter() : DialogueText
- Stat() : Discord.StorageManager
- StatAt() : Discord.StorageManager
- STGenericTexture() : STGenericTexture
- StillOnLadder() : LadderController
- Stop() : JStudio.J3D.Animation.BaseJ3DAnimation
- StopBTK() : JStudio.J3D.Animation.BTK
- StopPreviousAnimation() : Link
- StringTable() : StringTable
- SubArray() : Toolbox.Library.GX2
- Subarray() : BufferUtil
- Subdivide() : MeshHelper
- surfaceGetBitsPerPixel() : Toolbox.Library.GX2
- Swap() : BinaryTextureImage
- Swap64() : ETC1
- Swap< T >() : ASTCDecoder.BitArrayStream
- swizzle() : Toolbox.Library.GX2
- swizzleSurf() : Toolbox.Library.GX2