Here is a list of all class members with links to the classes they belong to:
- i -
- i : B83.UVViewer.Drawing.CircleEnumerator
- IceWater : StageLoader
- IconTexture : DDS
- Id : BmgReader.Message, Discord.ActivityParty, Discord.Entitlement, Discord.ImageHandle, Discord.Lobby, Discord.Sku, Discord.User, Sword
- Identifier : GTXFile.GTXDataBlock
- Identify() : DDS
- IgnoreTranslation : AnimationJobManager.AnimationCurveJob, ZeldaAnimation
- Image : DialogueManager, DirectXStructs.Image
- image : TransitionManager
- imageCount : Toolbox.Library.GX2.GX2Surface
- ImageEvents : Discord.Discord
- ImageEventsPtr : Discord.Discord
- imageOffset : HoverIndicator
- imagePtr : Toolbox.Library.GX2.GX2Surface
- Images : GTX, Sheet
- ImageSize : STGenericTexture.Properties
- imageSize : Toolbox.Library.GX2.GX2Surface
- ImageToByte() : BitmapExtension
- ImeCancelComposition() : Discord.OverlayManager
- ImeCommitText() : Discord.OverlayManager
- ImeSetComposition() : Discord.OverlayManager
- Index : CameraPoint, GMX.GMXHeader.Vertex.Bone, GTXFile.GTXDataBlock, GTXImage, JStudio.J3D.Animation.BaseJ3DAnimation.AnimIndex, SelectableFile
- Indexes : SHP1.Shape
- IndexGroup : GMX.GMXHeader.MESH
- IndexOfVertex() : KclLibrary.KCLModel
- Indices : GMX.GMXHeader.INDX, GMX.GMXHeader.VMAP
- indices : MeshHelper
- IndirectTexture() : IndirectTexture
- IndirectTextureMatrix() : IndirectTextureMatrix
- IndirectTextureScale() : IndirectTextureScale
- IndMatrix : TevIndirect
- IndStage : TevIndirect
- IndTexBiasSel : IndirectTevOrder
- IndTexFormat : IndirectTevOrder
- IndTexMtxId : IndirectTevOrder
- IndTexStageNum : IndirectTexture
- IndTexWrapS : IndirectTevOrder
- IndTexWrapT : IndirectTevOrder
- INF1Start : J3DModel
- INF1Tag : BMD, J3DModel
- InfItem() : BmgReader.InfItem
- InflateZLIB() : FileReader
- InfoNode() : JStudio.J3D.INF1.InfoNode
- InfoNodes : JStudio.J3D.INF1
- Init() : B83.UVViewer.UVViewer, SceneChange, Unity.Collections.NativeCurve
- InitDrawingDxgi() : Discord.OverlayManager
- InitEvents() : Discord.AchievementManager, Discord.ActivityManager, Discord.ApplicationManager, Discord.Discord, Discord.ImageManager, Discord.LobbyManager, Discord.NetworkManager, Discord.OverlayManager, Discord.RelationshipManager, Discord.StorageManager, Discord.StoreManager, Discord.UserManager, Discord.VoiceManager
- InitialCameraBehaviour : BmgReader.Message
- Initialize() : LineTiler, StageWeather
- InitializeCorner() : HoverIndicator
- InitializeFinalIK() : Link
- InitializeFlags() : SaveManager
- InitializeHearts() : HeartManager
- InitializeModelParams() : BMD
- InitializeSaveGames() : SaveManager
- InitializeStageList() : SaveManagerEditor
- initialPosition : CapPhysics, SunbeamMovement
- initialRotation : CapPhysics, SunbeamMovement
- InitialSoundId : BmgReader.Message
- InitialSpeakerAnim : BmgReader.Message
- initTranslation : BMD
- InPlace : ZeldaAnimation
- inPlace : AnimationJobManager.AnimationCurveJob
- InputField : UiKeyboard
- inputFilePath : BmgReader
- Instance : AudioManager, CapPhysics, ChestManager, DialogueManager, Discord.Activity, FontLoader, InteractableManager, IntroLoader, Language, Link, SavegameLoader, SaveManager, StageLoader, TransitionManager, UnityMainThreadDispatcher, ZeldaManager, ZeldaTP
- int : ModelRepresentation
- InTangent : Unity.Collections.NativeCurve.KeyFrame
- IntegerEncoded() : IntegerEncoded
- Interact() : Chest, Door, IInteractable
- interactables : InteractableManager
- interactionKey : InteractableManager
- InteractionMessage : Chest, Door, IInteractable
- InteractionRange : Chest, Door, IInteractable
- InterruptMove() : BMD, BMDParser, WiiUBmdParser
- InverseBindPose : EVP1
- IronBallThrough : PLC.sBgPc
- IsActive : ConditionalField, DDS
- IsAnimationPlaying() : BMD
- isAnimationPlaying : LadderController
- IsAtscFormat() : DDS, STGenericTexture
- isBankSwappedTileMode() : Toolbox.Library.GX2
- IsBigEndian : FileReader, KclLibrary.AttributeHandlers.BCSV
- isClimbing : LadderController
- IsCodeInBlock() : GlyphBlock
- IsCodeInSheet() : Sheet
- IsCompressed() : DDS, STGenericTexture
- IsCompressed2() : STGenericTexture
- IsCreated : Unity.Collections.NativeCurve
- IsCubemap() : DirectXStructs.TexMetadata, STGenericTexture
- IsCurrentError : KclLibrary.DebugLogger
- IsDescendantOf() : AnimationSetup
- IsDiscordRunning() : DiscordManager
- IsDungeon() : EnumerationExtensions, StageDataAttribute
- IsDX10 : DDS
- IsEdited : STGenericTexture
- IsEnabled() : Discord.OverlayManager
- IsFormatBCN() : Toolbox.Library.GX2
- IsLink : BMD
- IsLoaded : JStudio.J3D.Animation.BCK
- IsLocalMute() : Discord.VoiceManager
- IsLocked() : Discord.OverlayManager
- IsModel : J3DModel
- isModel : BMD
- IsMoving() : Link
- isMoving : LadderController
- isNearLadder : LadderController
- IsNull : DirectXStructs.ScratchImage
- IsPartiallyWeighted : DRW1
- IsPlaying() : JStudio.J3D.Animation.BaseJ3DAnimation
- IsPMAlpha() : DirectXStructs.TexMetadata
- IsPointInsideClickZone() : Discord.OverlayManager
- IsRayInTriangle() : KclLibrary.Triangle
- IsRendererVisible() : BMD
- IsSelfDeaf() : Discord.VoiceManager
- IsSelfMute() : Discord.VoiceManager
- isShowingUI : LadderController
- IsSwizzled : STGenericTexture
- isThickMacroTiled() : Toolbox.Library.GX2
- IsTranslucent : Material3
- IsValid() : SaveManager
- IsVolumemap() : DirectXStructs.TexMetadata
- item : Chest
- ItemData() : ItemData
- ItemId : BmgReader.Message
- ItemNo : Actor
- ItemPrice : BmgReader.Message
- Items : ZeldaManager
- IterateHierarchyForSkeletonRecursive() : JNT1
- Iterations : TextureFetcher