Here is a list of all class members with links to the classes they belong to:
- t -
- TakeItem : Link
- TakeSword : Link
- tan : GMX.GMXHeader.Vertex
- TangentIn : JStudio.J3D.Animation.BaseJ3DAnimation.Key
- TangentOut : JStudio.J3D.Animation.BaseJ3DAnimation.Key
- target : HeadTarget, LinkLookIK, LookAt
- targetBlendValue : LadderController
- TargetBuffer : STGenericTexture.FormatInfo, STGenericTexture
- targetObject : CameraUnderwaterManager
- TargetRoom : Door
- TargetRotation : StageEvent
- targetRotationEuler : CapPhysics
- targetYPosition : LadderController
- Teleport() : BMDParser, Link, WiiUBmdParser
- temp : BMDFetcher
- tempOName : BMDFetcher
- terrainLightInfluence : stage_palet_info_class
- TevColorIndexes : Material3
- TevColorOverride() : TevColorOverride
- TevFrame : ItemData
- TEVKonstAlphaSelectors : Material3
- TevKonstColorIndexes : Material3
- TEVKonstColorSelectors : Material3
- TevOrderInfoIndexes : Material3
- TevOrders : IndirectTexture
- TevStage() : TevStage
- TevStageID : IndirectTevOrder
- TevStageInfoIndexes : Material3
- TevSwapModeIndexes : Material3
- TevSwapModeTableIndexes : Material3
- Tex0 : MeshVertexHolder, MeshVertexIndex
- Tex1 : MeshVertexHolder, MeshVertexIndex
- TEX1Start : J3DModel
- TEX1Tag : BMD, J3DModel, MaterialData
- Tex2 : MeshVertexHolder, MeshVertexIndex
- Tex3 : MeshVertexHolder, MeshVertexIndex
- Tex4 : MeshVertexHolder, MeshVertexIndex
- Tex5 : MeshVertexHolder, MeshVertexIndex
- Tex6 : MeshVertexHolder, MeshVertexIndex
- Tex7 : MeshVertexHolder, MeshVertexIndex
- TEX_FORMAT : Toolbox.Library.GX2
- TexCoord : IndTexOrder, KclLibrary.ObjVertex
- TexCoordGen() : TexCoordGen
- TexCoordId : TevOrder
- TexGenInfoIndexes : Material3
- TexIdBase : JPAResourceRaw
- TexMap : IndTexOrder, TevOrder
- TexMapIndex : BTPAnimationEntry
- TexMatrixIndex : JStudio.J3D.Animation.BTK.MaterialAnim
- TexMatrixIndexes : BMD, J3DModel, Material3
- TexMatrixSource : TexCoordGen
- TexMetadata() : DirectXStructs.TexMetadata
- TexMtx : TexMatrix
- texRegs : Toolbox.Library.GX2.GX2Surface
- TexSel : TevSwapMode
- Text : DialogueManager, DialogueText, RuntimeFont
- TextBoxType : BmgReader.Message
- TextParts : BmgReader.Message
- Texture : BMDRenderer, BTI, GTXImage, TextureData
- Texture2D : TextureFetcher
- Texture2Ds : StageLoader
- TextureBehindDoor : StageLoader
- TextureData() : GTXFile.TextureData, TextureData
- TextureDatas : BMD, GTXFetcher, MaterialData
- TextureFormat : Sheet
- TextureFormats : BinaryTextureImage
- TextureIndexes : Material3
- textureIndexes : BMD.StoredMaterial
- TextureIndices : BTPAnimationEntry
- TextureMode : B83.UVViewer.UVViewer
- TextureRemapTable : MAT3
- Textures : GlobalMap, JPAC
- textures : GTXFile
- TexturesIndexes : MaterialData
- Thick : Discord.ImeUnderline
- this[int index] : StringTable, Unity.Collections.NativeCurve, ZeldaTesting.WLinearColor
- threshold : BackgroundMusicPlayer
- Tick() : JStudio.J3D.Animation.BaseJ3DAnimation
- TickCount : JStudio.J3D.Animation.BaseJ3DAnimation
- tileIndex : Toolbox.Library.GX2.surfaceIn, Toolbox.Library.GX2.surfaceOut
- tileMode : Toolbox.Library.GX2.GX2Surface, Toolbox.Library.GX2.surfaceIn, Toolbox.Library.GX2.surfaceOut
- tileSplitBytes : Toolbox.Library.GX2.TileInfo
- tileType : Toolbox.Library.GX2.surfaceIn, Toolbox.Library.GX2.surfaceOut
- Time : AnimationJobManager.AnimationCurveJob, BMD.CustomAnimationJob, BMD.MyAnimationJob, CustomKeyframe, JStudio.J3D.Animation.BaseJ3DAnimation.Key, Unity.Collections.NativeCurve.KeyFrame
- timeElapsed : RotateObject
- timeHeld : LadderController
- timer : CameraManager
- TimeSinceStartedPlaying() : JStudio.J3D.Animation.BaseJ3DAnimation
- Timestamps : Discord.Activity
- Title : FileSelectionManager
- TitleFont : FontLoader
- tmpFont : BFNLoader
- Tmpk() : Tmpk
- To : Discord.ImeUnderline
- ToArray() : ModelRepresentation
- ToBTI() : IntExtension
- ToByteArray() : ASTCDecoder.BitArrayStream
- ToEnumMember< T >() : EnumerationExtensions
- ToggleAll : CameraManager, StageObjectEvent
- ToggleHandler() : Discord.OverlayManager
- ToHexString() : ZeldaTesting.WLinearColor
- ToNative() : Unity.Collections.NativeCurveExtensions
- Top : Discord.Rect
- ToQuaternion() : SerializableQuaternion
- ToRGBA() : DDS
- ToSprite() : IntExtension
- ToString() : AlphaTest, BlendMode, FAABox, FRay, JStudio.J3D.HierarchyNode, KclLibrary.ObjFace, KclLibrary.ObjVertex, KclLibrary.Vector3U, Material3, ShapeVertexAttribute, SkeletonJoint, StringTable.Entry, TevOrder, TevSwapModeTable, ZeldaTesting.WLinearColor, ZMode
- TotalPlayTime : SaveDetails, SavegameLoader.SaveDetails, SavegameLoader.SaveFileReferences
- ToTriangles() : KclLibrary.ObjModel
- ToUrpLitShader() : BMD
- ToVector3() : GMX.GMXHeader.ColorUtility, SerializableVector3
- ToVector4() : GMX.GMXHeader.ColorUtility
- ToxicPurple : StageLoader
- TrackSpeed : CameraProcess
- Transform : KclLibrary.KCLFile
- TransformIndexTable : DRW1
- TransformRay() : WMath
- Transforms : JobBoneData
- Translate() : BMD
- TranslateLocal() : BMD
- TranslateS : TexMatrix
- TranslateT : TexMatrix
- Translation : JStudio.J3D.Animation.BaseJ3DAnimation.AnimComponent, SkeletonJoint
- TranslationsX : JStudio.J3D.Animation.BCK.JointAnim, JStudio.J3D.Animation.BTK.MaterialAnim
- TranslationsY : JStudio.J3D.Animation.BCK.JointAnim, JStudio.J3D.Animation.BTK.MaterialAnim
- TranslationsZ : JStudio.J3D.Animation.BCK.JointAnim, JStudio.J3D.Animation.BTK.MaterialAnim
- Transparent : TextureFetcher, ZeldaTesting.WLinearColor
- TransparentSurface : StageLoader
- Triangle() : KclLibrary.Triangle
- TriangleCubeOverlap() : KclLibrary.TriangleHelper
- TriangleIndices : KclLibrary.PolygonOctree
- Triangles : KclLibrary.KCLFile.ModelGroup
- TriBoxOverlap() : KclLibrary.TriangleBoxIntersect
- TritValue : IntegerEncoded
- TryMergeModelGroups() : KclLibrary.KCLFile
- Type : Actor, BlendMode, Discord.Activity, Discord.Entitlement, Discord.ImageHandle, Discord.InputMode, Discord.Lobby, Discord.Relationship, Discord.Sku, FogInfo, JStudio.J3D.HierarchyNode, JStudio.J3D.INF1.InfoNode, KclLibrary.AttributeHandlers.BCSV.Field, SceneChange, TexCoordGen, TexMatrix
- type : Chest, DZSLoader.DZSChunkHeader
- Types : DDS, GTXFile